Friday, March 27, 2009

Utawarerumono Fighting Game

Playing the Game
Getting started is fairly simple; press Enter to skip the intro and start the game, select your character and you’re ready to go. If you want to peruse the high scores, leave the game idling on the title screen, and it will automatically come up after a little while.

Simple Controls
Gameplay is pretty much a no-brainer, but sometimes it helps to have a reference anyway before you randomly start pressing buttons. Since I’ve yet to properly try the two player mode, these controls are just for player 1.

Movement:
directional buttons, unsurprisingly.

Attack: Ctrl, Enter or Alt Gr; press repeatedly to enact a four part combo attack.

Jump: Shift.

Aerial attack: Press attack whilst in the air. Most aerial attacks are just regular slashes whilst in the air; I’ll specifically note any variations in the character section.

Special Attack: Simultaneously press Attack+Jump when your special bar is at least 1 (the bar fills as you damaged and defeat enemies). For some characters, repeatedly pressing or holding attack will add an extra strike to the special.

Magic (Urotorii, Kamyu only): hold down attack to charge, then release to cast; press up or down to switch between elements. If you are attacked whilst charging magic, the spell will be cancelled.

Options: F2; as far as I can tell, the only way to quit the options screen is to select ‘restart’ and go back to the title screen. See below for a detailed breakdown of the options menu.

Restart game:
F3 will reload the game and take you back to the title screen.

Pause, Quit: Escape will pause the game and bring up a confirmation dialogue box; press OK to quit, Cancel to go back to the game.

As far as saving goes, there’s no need to worry about it- the game automatically saves unlocked characters, completed stage data and high scores. You will have to start from stage A each time you load the game, however.

The Game Screen
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Here’s what you’ll be staring at once you’re ready to get stuck in; it’s pretty self explanatory, but I’ll explain it anyway The information along the top tells you your score (build up points by damaging enemies), number of lives remaining and time remaining; top left is enemy graphic and HP, bottom left is your character graphic, HP (yellow bar) and special attack bar (blue). When charging magic for Urotorii or Kamyu, the special attack bar will temporarily be replaced by a magic bar and a graphic of the current magic element. In two-player mode, the second character’s info will appear on the right.

Options Menu
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Press Up or Down to select an option, left or right to change it.

BGM, SE Volume: Unsurprisingly, use these to change the volume of music and sound effects- max volume for each is 256.

P1, P2 Alignment: This determines which directions the D-pad keys will take you in (i.e. how the axes are aligned). When the arrow is pointing diagonally, you’ll move straight up and down; the other options will mean that you’ll move along the diagonals (having the arrow pointing up means upwards will be up and right; having it point right means up will be upwards and left).

Player: This is the number of lives you get per continue (credit); default is three, maximum is nine.

Level: Difficulty level- choose from Easy, Normal, Hard and Very Hard. By the time the difficulty is up to Very Hard, enemies will be insanely fast and more inclined to attack (or in the case of bosses, use their specials), but for the most part their attack and defence are only slightly higher, and their total health is unchanged.

Credit: This is the number of times you get to continue after losing all your lives; default is three, maximum is six.

Versus: Switch two-player mode on and off. Sorry, I made a mistake here; you can play in one or two player mode whether or not this is switched on, however, when versus mode is on, you can attack and damage the other player.

Flip: Switch this on, and the screen will be flipped as shown below (this affects every screen). Aside from the dubious novelty, I’ve yet to see any use for this.

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Screen size: Toggle between playing fullscreen or in a 640×480 window.

Music: Listen to different bgm tracks by selecting a number and pressing enter (selecting 0 will switch off the music).

Sound: Listen to different sound effects by selecting a number and pressing enter (selecting 0 will switch off the sound effects). These include sound effects from the original game.

CG Test: Press enter to go to a character sprite database. If you’ve beaten stage J, the congratulations screen will also be available.

Factory Settings: Be very careful about this option; switching it on will delete all your unlocked characters and completed stage information.

Restart: Select this and press enter when you’re ready to quit options and restart the game.

Player’s character: Displays all unlocked characters.

Zone: Displays all completed stages.

Items
As well as a near endless stream of enemies, you’ll occasionally run into more benign objects.

Boxes and pots: Sometimes these are just there to block your way, but more often than not they’ll have goodies inside. Smash them open to find out.

Fruits and meat: Anything that looks like food will restore your health; pick them up quickly as they’ll fade away after a set period of time. Yellow fruits offer low healing (plus a minor boost to the special bar), red apples offer medium healing, and meat will restore your health completely. Can’t be picked up when you’ve just respawned.

Yellow flag: This gives you one extra life (found at the end of Nuwangi and Sasante’s stages).

Green leaf: These give you one extra credit.

Large crate: At the points where you fight Nuwangi, Sasante or Orikakan, you may notice a large crate with someone inside asking for ‘help’. Breaking them open will either unlock a new playable character or release an unmanned lizard. Kill the lizard before it runs away to obtain extra fruits or meat for health replenishment.

Stages
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Characters
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Download (352.44Mb)

Code:
http://depositfiles.com/files/ygt9x5hl2


Update Patch 1.0 to 1.1
Code:
http://depositfiles.com/files/w50uvev54




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